University of Technology Sydney

88834 Advanced Fashion Technologies

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2025 is available in the Archives.

UTS: Design, Architecture and Building: Design
Credit points: 6 cp

Subject level:

Undergraduate

Result type: Grade and marks

Requisite(s): (83233 Visualising Fashion 2 AND 83723 Constructed Textiles AND 83724 Studio: Body Form AND 83341 Fashion Intersections AND 83000 Textiles: Digital and Screen Print Design AND 83721 Studio: Fashion Illustration Exploration AND (85202 Designing Social Change OR 85001 The Bio Kitchen OR 88015 Global Studio A))

Description

This subject introduces students to emerging fashion and textile design digital tools, including garment simulation in two- and three-dimensional augmented reality spaces. These tools help enhance and compliment students’ understanding of material practices through a digital medium. The technologies are contextualised within historical, emerging and speculative industry practices. Connections between technologies and sustainability and social justice in fashion and textiles are made explicit during the subject. The possibilities as well as the limitations of various technologies are discussed in relation to fashion and textile design practices.

Subject learning objectives (SLOs)

On successful completion of this subject, students should be able to:

1. Research and debate issues relating to advanced technologies in fashion and textile systems
2. Understand ethics and sustainability in the application of advanced technologies in the fashion and textile industry
3. Effectively apply 3D fashion and textile design skills using appropriate fashion technologies.
4. Experiment with the creation of garments using fashion technologies while challenging traditional methods
5. Develop communication skills using digital technologies competently and professionally
6. Understand how to combine technologies incorporating digital and non-digital skills
7. Demonstrate understanding of appropriate academic and professional practice in the acknowledgement of others' work and ideas

Course intended learning outcomes (CILOs)

This subject also contributes to the following Course Intended Learning Outcomes:

  • Recognise the importance of sustainability to fashion and textiles industries (A.1)
  • Acquire comprehensive knowledge of cultural, historic and contemporary contexts that influence the lives of Indigenous Australians including the diversity of Indigenous cultures in Australia (A.4)
  • Effectively communicate concepts in fashion and textiles in performative, oral, visual and written forms (C.2)
  • Demonstrate an ability to speculate, experiment, challenge boundaries and take risks (I.2)
  • Demonstrate an ability to adapt technology and materials creatively (I.3)
  • Demonstrate self-directed learning and self-initiated problem-solving (P.1)
  • Demonstrate the ability to acquire, use and integrate relevant technical skills into creative projects. (P.2)

Contribution to the development of graduate attributes

The term CAPRI is used for the five Design, Architecture and Building faculty graduate attribute categories where:

C = communication and groupwork

A = attitudes and values

P = practical and professional

R = research and critique

I = innovation and creativity.

Course intended learning outcomes (CILOs) are linked to these categories using codes (e.g. C-1, A-3, P-4, etc.).

Teaching and learning strategies

The subject is delivered in weekly sessions of 6 x 1 hour lectures (indicated in program) and a 2.5-hour digital tutorial. A range of teaching and learning strategies include lectures, digital design workshops, discussions, studio-based activities, and student presentations. These are complemented by individual and collaborative project work, and written reflections.

Engaging in Lectures and Computer Lab

Lectures will present a range of perspectives on advanced technologies informing fashion and textile design practice, as well as the context for new digital technologies emerging within the fashion and textile industry more broadly. The lectures will outline ways that digital technologies are impacting sustainability and ethics within the fashion industry now and into the future, including opportunities and limitations. New roles for fashion designers which are enabled through understanding digital technologies will be outlined. Students are required to expand upon the introductory lectures with their own individual research, based on an area of interest.

Computer Lab sessions will enable students to learn through practice, using digital software in the computer lab, guided by tutors. There will be opportunities for questions, discussion, and collaborative, peer learning.

Content (topics)

  • Historical reflections on key technological changes in fashion and textiles and their sociocultural implications
  • Advanced technologies informing fashion and textile design practice
  • Industry context for emerging technologies in relation to
    • sustainability and social justice in fashion and textiles
    • changing job roles in fashion and textiles
    • evolving economic contexts for fashion and textiles
  • Opportunities for and limitations of technologies in transitions to just and sustainable futures
  • CLO3D software in the context of fashion and textile design practice
  • Overview of advanced manufacturing such as 3D/seamless knitting, digital jacquard weaving, additive manufacturing, in relation to 3D design practices
  • How fashion and textile designers combine digital and non-digital technologies in practice

Assessment

Assessment task 1: Researching Advanced Technologies in Fashion & CLO3D Basics

Intent:

Researching Advanced Technologies in Fashion & CLO3D Basics

For complete Assessment Brief, refer to Canvas

Objective(s):

This task addresses the following subject learning objectives:

1, 2, 3 and 7

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

A.1, A.4, C.2 and P.2

Type: Project
Groupwork: Individual
Weight: 40%
Length:

Presentation PDF (8-10 pages)

Journal PDF variable length

CLO garments PDF variable length

Criteria:

Assessment Criteria: Assessment criteria are available at any time in the REVIEW assessment system at https://uts.review-edu.com/uts/ and you are encouraged to engage with them by assessing your work/approach to your practice in relation to them prior to the deadline.

Criteria linkages:
Criteria Weight (%) SLOs CILOs
Digital Presentation demonstrates contemporary awareness of advanced technologies in the fashion and textile industry, with appropriate examples 12 1 C.2
Digital Presentation explains how fashion and textile technologies create new opportunities for fashion designers to embed ethics and/or social justice more explicitly 12 2 A.1
CLO exercises express a number of different methods and their combination 21 3 P.2
CLO exercises demonstrate a sound grasp of basic functions 22 3 P.2
CLO exercises are documented well with reflections on areas of problem-solving 21 3 P.2
Digital Presentation details your research well, including quotes and references (including for images) when necessary to back up your ideas 12 7 A.4
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Assessment task 2: CLO3D Experimentation & Individual Design Project

Intent:

CLO3D Experimentation & Individual Design Project

For full Assessment Brief, refer to Canvas

Objective(s):

This task addresses the following subject learning objectives:

3, 4, 5 and 6

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

C.2, I.2, I.3, P.1 and P.2

Type: Project
Groupwork: Individual
Weight: 60%
Criteria:

Assessment Criteria: Assessment criteria are available at any time in the REVIEW assessment system at https://uts.review-edu.com/uts/ and you are encouraged to engage with them by assessing your work/approach to your practice in relation to them prior to the deadline.

Criteria linkages:
Criteria Weight (%) SLOs CILOs
Individual Design Project applies well detailed and professional CLO rendering and functions 16 5 C.2
Individual Design Project applies thinking which challenges traditional garment shapes and methods such as block patterns, through experimentation in CLO. 14 4 I.2
Individual Design Project demonstrates grasp of different CLO functions and how to apply them using materials exploration 14 3 I.3
Individual Design Project demonstrates development of your individual design aesthetic, with design iterations and revisions well explored. 14 4 I.2
Individual Design Project demonstrates the capacity to translate a digital design into a realised garment 14 6 P.1
Garment outcome is realised in an appropriate material, chosen for qualities that align with your digital design 14 6 I.3
CLO pattern is well detailed, including all relevant and pattern notation and seam allowances 14 6 P.2
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Minimum requirements

The DAB attendance policy requires students to attend no less than 80% of formal teaching sessions (lectures and tutorials) for each class they are enrolled in to remain eligible for assessment. Achievement of the subjects aims is difficult if classes are not attended. Where assessment tasks are to be presented personally in class, attendance is mandatory.

Pursuant to UTS rule 3.8.2 students who do not satisfy attendance requirements may be refused permission by the Responsable Academic Officer to be considered for asessment for this subject.

Required texts

Check the Reading List in CANVAS

Recommended texts

Check the Reading List in CANVAS

Other resources

CLO3D Website - Includes CLO3D Downloads, Help Centre, Lessons, Manual, Quick Start, Computer Requirements, Community Pages

https://www.clo3d.com/

CLO3D Youtube Channel - Tutorials

https://www.youtube.com/channel/UCApF8J_2QeJ8QPXIAZ25uhw

CLO-SET Website - Assets and Integrations

https://style.clo-set.com/aboutus

All resources will be made available in CANVAS