88834 Advanced Fashion Technologies
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particular session, location and mode of offering is the authoritative source
of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.
Subject handbook information prior to 2025 is available in the Archives.
Credit points: 6 cp
Subject level:
Undergraduate
Result type: Grade and marksRequisite(s): (83233 Visualising Fashion 2 AND 83723 Constructed Textiles AND 83724 Studio: Body Form AND 83341 Fashion Intersections AND 83000 Textiles: Digital and Screen Print Design AND 83721 Studio: Fashion Illustration Exploration AND (85202 Designing Social Change OR 85001 The Bio Kitchen OR 88015 Global Studio A))
Description
This subject introduces students to emerging fashion and textile design digital tools, including garment simulation in two- and three-dimensional augmented reality spaces. These tools help enhance and compliment students’ understanding of material practices through a digital medium. The technologies are contextualised within historical, emerging and speculative industry practices. Connections between technologies and sustainability and social justice in fashion and textiles are made explicit during the subject. The possibilities as well as the limitations of various technologies are discussed in relation to fashion and textile design practices.
Subject learning objectives (SLOs)
On successful completion of this subject, students should be able to:
1. | Research and debate issues relating to advanced technologies in fashion and textile systems |
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2. | Understand ethics and sustainability in the application of advanced technologies in the fashion and textile industry |
3. | Effectively apply 3D fashion and textile design skills using appropriate fashion technologies. |
4. | Experiment with the creation of garments using fashion technologies while challenging traditional methods |
5. | Develop communication skills using digital technologies competently and professionally |
6. | Understand how to combine technologies incorporating digital and non-digital skills |
7. | Demonstrate understanding of appropriate academic and professional practice in the acknowledgement of others' work and ideas |
Course intended learning outcomes (CILOs)
This subject also contributes to the following Course Intended Learning Outcomes:
- Recognise the importance of sustainability to fashion and textiles industries (A.1)
- Acquire comprehensive knowledge of cultural, historic and contemporary contexts that influence the lives of Indigenous Australians including the diversity of Indigenous cultures in Australia (A.4)
- Effectively communicate concepts in fashion and textiles in performative, oral, visual and written forms (C.2)
- Demonstrate an ability to speculate, experiment, challenge boundaries and take risks (I.2)
- Demonstrate an ability to adapt technology and materials creatively (I.3)
- Demonstrate self-directed learning and self-initiated problem-solving (P.1)
- Demonstrate the ability to acquire, use and integrate relevant technical skills into creative projects. (P.2)
Contribution to the development of graduate attributes
The term CAPRI is used for the five Design, Architecture and Building faculty graduate attribute categories where:
C = communication and groupwork
A = attitudes and values
P = practical and professional
R = research and critique
I = innovation and creativity.
Course intended learning outcomes (CILOs) are linked to these categories using codes (e.g. C-1, A-3, P-4, etc.).
Teaching and learning strategies
The subject is delivered in weekly sessions of 6 x 1 hour lectures (indicated in program) and a 2.5-hour digital tutorial. A range of teaching and learning strategies include lectures, digital design workshops, discussions, studio-based activities, and student presentations. These are complemented by individual and collaborative project work, and written reflections.
Engaging in Lectures and Computer Lab
Lectures will present a range of perspectives on advanced technologies informing fashion and textile design practice, as well as the context for new digital technologies emerging within the fashion and textile industry more broadly. The lectures will outline ways that digital technologies are impacting sustainability and ethics within the fashion industry now and into the future, including opportunities and limitations. New roles for fashion designers which are enabled through understanding digital technologies will be outlined. Students are required to expand upon the introductory lectures with their own individual research, based on an area of interest.
Computer Lab sessions will enable students to learn through practice, using digital software in the computer lab, guided by tutors. There will be opportunities for questions, discussion, and collaborative, peer learning.
Content (topics)
- Historical reflections on key technological changes in fashion and textiles and their sociocultural implications
- Advanced technologies informing fashion and textile design practice
- Industry context for emerging technologies in relation to
- sustainability and social justice in fashion and textiles
- changing job roles in fashion and textiles
- evolving economic contexts for fashion and textiles
- Opportunities for and limitations of technologies in transitions to just and sustainable futures
- CLO3D software in the context of fashion and textile design practice
- Overview of advanced manufacturing such as 3D/seamless knitting, digital jacquard weaving, additive manufacturing, in relation to 3D design practices
- How fashion and textile designers combine digital and non-digital technologies in practice
Assessment
Assessment task 1: Researching Advanced Technologies in Fashion & CLO3D Basics
Intent: | Researching Advanced Technologies in Fashion & CLO3D Basics For complete Assessment Brief, refer to Canvas | ||||||||||||||||||||||||||||
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Objective(s): | This task addresses the following subject learning objectives: 1, 2, 3 and 7 This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.): A.1, A.4, C.2 and P.2 | ||||||||||||||||||||||||||||
Type: | Project | ||||||||||||||||||||||||||||
Groupwork: | Individual | ||||||||||||||||||||||||||||
Weight: | 40% | ||||||||||||||||||||||||||||
Length: | Presentation PDF (8-10 pages) Journal PDF variable length CLO garments PDF variable length | ||||||||||||||||||||||||||||
Criteria: | Assessment Criteria: Assessment criteria are available at any time in the REVIEW assessment system at https://uts.review-edu.com/uts/ and you are encouraged to engage with them by assessing your work/approach to your practice in relation to them prior to the deadline. | ||||||||||||||||||||||||||||
Criteria linkages: |
SLOs: subject learning objectives CILOs: course intended learning outcomes |
Assessment task 2: CLO3D Experimentation & Individual Design Project
Intent: | CLO3D Experimentation & Individual Design Project For full Assessment Brief, refer to Canvas | ||||||||||||||||||||||||||||||||
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Objective(s): | This task addresses the following subject learning objectives: 3, 4, 5 and 6 This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.): C.2, I.2, I.3, P.1 and P.2 | ||||||||||||||||||||||||||||||||
Type: | Project | ||||||||||||||||||||||||||||||||
Groupwork: | Individual | ||||||||||||||||||||||||||||||||
Weight: | 60% | ||||||||||||||||||||||||||||||||
Criteria: | Assessment Criteria: Assessment criteria are available at any time in the REVIEW assessment system at https://uts.review-edu.com/uts/ and you are encouraged to engage with them by assessing your work/approach to your practice in relation to them prior to the deadline. | ||||||||||||||||||||||||||||||||
Criteria linkages: |
SLOs: subject learning objectives CILOs: course intended learning outcomes |
Minimum requirements
The DAB attendance policy requires students to attend no less than 80% of formal teaching sessions (lectures and tutorials) for each class they are enrolled in to remain eligible for assessment. Achievement of the subjects aims is difficult if classes are not attended. Where assessment tasks are to be presented personally in class, attendance is mandatory.
Pursuant to UTS rule 3.8.2 students who do not satisfy attendance requirements may be refused permission by the Responsable Academic Officer to be considered for asessment for this subject.
Required texts
Check the Reading List in CANVAS
Recommended texts
Check the Reading List in CANVAS
Other resources
CLO3D Website - Includes CLO3D Downloads, Help Centre, Lessons, Manual, Quick Start, Computer Requirements, Community Pages
CLO3D Youtube Channel - Tutorials
https://www.youtube.com/channel/UCApF8J_2QeJ8QPXIAZ25uhw
CLO-SET Website - Assets and Integrations
https://style.clo-set.com/aboutus
All resources will be made available in CANVAS