University of Technology Sydney

82710 Animation Studio: Advanced Animation Practice

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2024 is available in the Archives.

UTS: Design, Architecture and Building: Design
Credit points: 12 cp
Result type: Grade and marks

There are course requisites for this subject. See access conditions.

Description

This studio operates in tandem with 82711 Animation Studio: Animation Project Pre-production to advance students' understanding of industry production practices. The subject focuses on the development of the professional and specialist skills necessary to thrive in the animation industry, working to complete a real pseudo commercial studio project.

The subject covers the following areas, specifically in relation to animation production: scriptwriting, storyboarding, concept art and production design, character design, editing, production management, compositing, mastering, and of course animation. Students are encouraged to identify and work towards specific animation career paths by focusing on their specialist area developing their skill to the very high level required for team developed animation projects.

Production pipelines are introduced in the context of an animation studio like experience. Students will take on specialist roles within the studio working on a significant project that is brought to the subject by an external client. e.g. storyboard from script, design from concepts, animation from storyboard, character design from script, etc. Students will work with a creative director, animation director, line producer and an external client - taking on professional roles, replicating a typical production pipeline.

This approach allows students to spend more time developing their professional skills by avoiding the pitfalls of taking on too many production tasks.

Students develop their understanding of working within an animation production pipeline and are exposed to how the animation industry works, and how to position themselves in relation to it.

Study enhances students' awareness of the many disparate but interconnected roles in the industry and feeds into the production values and management of the honours project undertaken in Spring session.

Subject learning objectives (SLOs)

On successful completion of this subject, students should be able to:

1. Demonstrate a willingness to explore specialist animation skills in depth
2. Demonstrate a capacity to identify and build upon personal capabilities
3. Demonstrate a capacity to position work within contemporary industry practice
4. Demonstrate a capacity to critically reflect on professional practice
5. Demonstrate an understanding of the roles and functions within team based animation production

Course intended learning outcomes (CILOs)

This subject also contributes to the following Course Intended Learning Outcomes:

  • Professional attitude to clarity and accuracy of communication (C.1)
  • Ability to appraise, develop or redirect design ideas (I.2)
  • Ability to independently develop new skills and areas of knowledge (P.1)
  • Ability to critically reflect on work by self and others (R.3)

Contribution to the development of graduate attributes

This subject contributes to the course educational aims to produce graduates with high levels of:

Communication and interpersonal skills through visual and verbal presentations

Practical and professional skills through design and animation

Critical thinking and research skills through analysis and reflection

Understanding of the roles and functions within team based animation production

Teaching and learning strategies

This subject is delivered over 12 weeks and will focus on the development of specific craft skills found in animation production.

Students will work individually in the area of their choice in three hour weekly studio sessions. It is expected that a minimum of three hours a week outside of class will be required to complete the tasks to a satisfactory level.

Students will be participating in individual tutorials, peer reviewed discussions and presentations throughout the semester, and formative feedback will be provided in class. Grades, marks and feedback on final design submissions will be provided through ReView.

Content (topics)

This subject focuses on the development of a broader understanding of the animation industry and builds upon the conceptual knowledge, technical skills and aesthetic sensibility developed through previous studio and context subjects.

Assessment

Assessment task 1: Reflection and slide folio of Work in Progress

Intent:

Students have to submit the following: a) a 500-word reflection on their specialised area of choice and their future career path; and b) 12-20 slide folio, in pdf form, showing production knowledge and expertise in the chosen area of specialisation.

Objective(s):

This task addresses the following subject learning objectives:

3 and 4

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

C.1 and I.2

Type: Reflection
Groupwork: Individual
Weight: 40%
Criteria linkages:
Criteria Weight (%) SLOs CILOs
Evidence of specialist skills development 60 4 I.2
Ability to articulate and reflect upon future career path 40 3 C.1
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Assessment task 2: Slide presentation of Specialist Skills contribution

Intent:

Presentation, and submission of completed tasks showing production of professional level skills outcomes within the terms of the brief and agreed area of specialisation.

Objective(s):

This task addresses the following subject learning objectives:

1, 2 and 5

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

C.1, P.1 and R.3

Type: Presentation
Groupwork: Individual
Weight: 60%
Criteria linkages:
Criteria Weight (%) SLOs CILOs
Evidence of specialist skills development 70 1 P.1
Concept communication via verbal presentation and visual submission. 15 2 C.1
Evidence of understanding of the roles and functions within team based animation production. 15 5 R.3
SLOs: subject learning objectives
CILOs: course intended learning outcomes

References

Beck, J. 2003, Outlaw Animation: Cutting Edge Cartoons from the Spike and Mike Festivals, H.N. Abrams, New York.

Hart, J. 1999, The Art of the Storyboard: Storyboarding for Film, TV and Animation, Focal Press, Boston.

Hooks, E. 2003, Acting for Animators: A Complete Guide to Performance Animation, Heinemann, Portsmouth, NH.

McDonald, B. 2010, Invisible Ink: A Practical Guide to Building Stories that Resonate, Libertary Company, Seattle.

Meyer, T. 2010, Creating Motion Graphics with After Effects, Focal Press, Burlington MA.

Noble, I. 2005, Visual Research: An introduction to Research Methodologies in Graphic Design, AVA Academia, Lausanne, Switzerland.

Pilling, J. 2001, Animation: 2D and Beyond, RotoVision, Hove, UK.

Scott, J. 2002, How to Write for Animation, Overlook Press, Woodstock, NY.

Tufte E.R. 1997, Visual Explanations: Images and Quantities, Evidence and Narrative, Graphics Press, Cheshire Connecticut.

Wells, P. 2007, Basic Animation 01: Scriptwriting, AVA Academia, Lausanne, Switzerland.

Wells, P. 2009, The Animated Bestiary: Animals, Cartoons and Culture, Rutgers Press, New York.

Other resources

GENERAL ANIMATION

http://www.cartoonbrew.com/

http://cartoonmodern.blogsome.com/

CHARACTER DESIGN

http://characterdesign.blogspot.com.au/

Ben Hibon

http://www.statelessfilms.com/main.htm

John Krick

http://johnkstuff.blogspot.com.au/2007/08/character-design-primer.html

Nicolas Marlet

http://artofnicomarlet.tumblr.com/

Adrian Johnson

http://www.adrianjohnson.org.uk/

Hanoch Piven

http://www.pivenworld.com/

ANIMATION

http://www.carlosbaena.com

http://www.carlosbaena.com/anim_material.html

ILLUSTRATION AND DESIGN

http://www.lostateminor.com/

http://www.nobrow.net/

http://boingboing.net