University of Technology, Sydney

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31103 Game Design Studio 2

6cp
Requisite(s): 31102 Game Design Studio 1 AND 78 credit points of completed study in C10229 Bachelor of Science in Games Development

Undergraduate

Description

This studio subject focuses on the practical aspects of game design and development. Students work in multidisciplinary cross-faculty teams following Agile Project Management Principles (learned in 31102 Game Design Studio 1) to create innovative and unique commercial-quality video games. Each student plays a crucial role within their team allowing them to specialise and develop unique skills such as 3D modeling, scripting, level design, and music composition. All of these skills are highly relevant to the continuously evolving games industry. The intellectual property of the games developed belongs to the team and it is encouraged that some teams market their games after completion of the subject.

Typical availability

Spring session, City campus


Detailed subject description.

Fee information

Information to assist with determining the applicable fee type can be found at Understanding fees.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.