31102 Game Design Studio 16cp
Requisite(s): ((31262 Introduction to Computer Game Design OR 31002 Introduction to Computer Game Design) AND 78 credit points of completed study in C10229 Bachelor of Science in Games Development)
This studio subject focuses on the practical aspects of game design and development. It teaches students how to design, develop and implement a game based on client specifications. Students examine the game mechanics for multiple indie and experimental games in developing their own game mechanics. A player-centric approach to design is used where new ideas are tested continuously with end users. Students work in teams taking on roles similar to those found in game development companies. They work independently under supervision and with guidance but are ultimately responsible for the final project delivery and presentation.
Autumn session, City campus
Detailed subject description.
Information to assist with determining the applicable fee type can be found at Understanding fees.
- Commonwealth-supported students: view subject fees at Fees Search: Commonwealth-supported
- Postgraduate domestic fee-paying students: fees are charged according to the course enrolled in; refer to Domestic Fees Search: Postgraduate and Research
- International students: fees are charged according to the course enrolled in; refer to International Fees Search
- Subject EFTSL: 0.125