University of Technology Sydney

31102 Game Design Studio 1

6cp
Requisite(s): ((31262 Game Design Methodologies OR 31002 Introduction to Computer Game Design) AND 78 credit points of completed study in spk(s): C10229 Bachelor of Games Development)
Anti-requisite(s): 42075 Game Design Studio

Undergraduate

Description

This studio subject focuses on the practical aspects of game design and development. It teaches students how to design, develop and implement a game based on client specifications. Students examine the game mechanics for multiple indie and experimental games in developing their own game mechanics. A player-centric approach to design is used where new ideas are tested continuously with end users. Students work in teams taking on roles similar to those found in game development companies. They work independently under supervision and with guidance but are ultimately responsible for the final project delivery and presentation.

Typical availability

Autumn session, City campus


Detailed subject description.

Fee information

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Access conditions

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