54409 Context: Introduction to Hybrid Animation6cp
Requisite(s): (54406 Context: 2D Animation Introduction OR 82121 Context: 2D Animation Introduction)) AND (((54403 Studio: Foundations in Animation Language OR 82120 Animation Studio: Foundations in Animation Language))
These requisites may not apply to students in certain courses.
There are course requisites for this subject. See access conditions.
Anti-requisite(s): 82221 Context: Introduction to 3D and 2D Hybrid Animation
This subject introduces students to theories and best practices for 3D CGI animation.
54409 is a skill-based subject that uses industry-standard software, focusing on understanding the basic technical fundamentals and processes of creating animation. Students continue to build upon, and develop, the 12 principles of animation studied in 54406, bringing their practice from one medium to another. Translating the drawn aesthetic of 2D, one that is not bound by real 3D space, into the 3D digital environment, challenges students to adapt to new ways of working while further developing their fundamental animation skills, essential in the creation of nuanced and believable, 3D character animation.
Students continue to use Shotgrid and broaden their fundamental skillset and knowledge of professional practices.
Spring session, City campus
The subject is usually offered in these sessions. To confirm availability check the UTS Timetable Planner.
Detailed subject description.