54407 Context: Animation Character
6cpRequisite(s): (54409 Context: Introduction to Hybrid Animation OR 82221 Context: Introduction to 3D and 2D Hybrid Animation) AND (54406 Context: 2D Animation Introduction OR 82121 Context: 2D Animation Introduction)
These requisites may not apply to students in certain courses.
There are course requisites for this subject. See access conditions.
Anti-requisite(s): 82321 Context: Animation Character
Description
This studio introduces students to the core technical complexities and creative possibilities of 3D computer modelling and rigging. Students engage in a series of in-depth, practical lab-based assignments, designed to help them build fully functioning character assets for 3D animation. Students balance their use of imaginative creative approaches with demonstrating technical competence. The subject approaches the learning of technical disciplines with the same exploratory, open-ended attitude as conceptual projects. To support subsequent studio project, students are introduced to a character design brief.
Typical availability
Autumn session, City campus,
The subject is usually offered in these sessions. To confirm availability check the UTS Timetable Planner.
Detailed subject description.