University of Technology Sydney

84611 Integrated Product Design

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2024 is available in the Archives.

UTS: Design, Architecture and Building: Design
Credit points: 6 cp
Result type: Grade and marks

There are course requisites for this subject. See access conditions.

Description

In the 21st century, products are increasingly encountered as interconnected elements within larger systems. Integrating smart technologies, such as the Internet of Things, has revolutionised how products function within these systems. As smart technologies become more prevalent, designers need to consider safety and product-service system impacts when incorporating integrated technology into their designs.

This subject introduces students to the challenges of designing with integrated technology. Building upon their experience in product design (introduced through 84610 Inside Design), students navigate a design process that addresses the requirements of an integrated product design brief. Emphasising the importance of safety and considering user experience, students explore how integrated technology can enhance product functionality and user experience.

The subject focuses on the process of designing to meet the demands of integrated product design, following the double-diamond design thinking process. It is important to note that this introductory subject primarily focuses on generating propositional designs. Students gain valuable insights into the designer's thinking process, enabling them to generate innovative propositions oriented to the technological advantages of integrated products for improved human experiences in the modern world.

Subject learning objectives (SLOs)

On successful completion of this subject, students should be able to:

1. Apply design thinking processes effectively to identify and solve a problem.
2. Integrate research skills to create innovative and well-informed design solutions by gathering, analysing, and synthesising relevant data, user insights, and industry trends.
3. Develop the ability to critically reflect on design propositions and engage in iterative improvement processes.
4. Develop the ability to seamlessly integrate product design skills to effectively communicate design propositions with clarity, precision, and persuasiveness.
5. Apply effective communication skills through written, verbal and image-based delivery.
6. Understanding of ethical and cultural perspectives

Course intended learning outcomes (CILOs)

This subject also contributes to the following Course Intended Learning Outcomes:

  • Demonstrated engagement with ideas and learning (A.1)
  • Value for alternative points of view (A.3)
  • Effective visual communication skills (C.2)
  • Demonstrated ability for problem setting and problem solving (I.1)
  • Demonstration of versatility, curiosity and imagination (I.2)
  • Ability to propose, develop and rethink ideas (I.4)
  • Accuracy, rigour and care (P.2)
  • Acquire a comprehensive knowledge of cultural, historic and contemporary contexts that influence the lives of Indigenous Australians (P.5)
  • Identify and execute research methods appropriate to the project (R.1)
  • Reflective critical analysis (R.4)

Contribution to the development of graduate attributes

The term CAPRI is used for the five Design, Architecture and Building faculty graduate attribute categories where:

C = communication and groupwork

A = attitudes and values

P = practical and professional

R = research and critique

I = innovation and creativity.

Course intended learning outcomes (CILOs) are linked to these categories using codes (e.g. C-1, A-3, P-4, etc.).

Teaching and learning strategies

This subject uses an inquiry-based learning strategy that involves students researching and developing their own solutions to complex design challenges. The design process and strategies taught in this subject are relevant to current professional practice in a global context. Students work in collaborative teams to develop research-based understandings of product user contexts and experiences, drawing on material developed within and between classes. Individual design propositions that reference these research-based understandings, are iteratively developed by students over the course of the semester. Studio leaders offer ongoing, in-class support and guidance for the development of these integrated product design propositions. It is therefore imperative that students attend all classes. Regular verbal feedback is provided in class by peers and studio leaders. More formal feedback will be provided by studio leaders in response to student in-class presentations of task-work. This formal feedback will be delivered via Canvas.

It shall be the students' responsibility to record any feedback provided in studio. During presentations students will be expected to actively participate in collaborative peer review feedback exercises. Students will also be supported by the level 2, Faculty Workshop in the construction of presentation models and/or prototypes. Grades, marks and feedback on task submissions will be provided through Canvas.

Content (topics)

This subject addresses the following issues and topics:

  • designing integrated product systems
  • design thinking
  • user research
  • design problem analysis – problem framing
  • concept development, prototyping and testing
  • evaluation of design propositions

Assessment

Assessment task 1: Define It!

Intent:

The assessment task requires students to immerse themselves in user-centred research to develop a design brief focused on enhancing user safety and well-being, considering user needs and safety considerations to guide their design direction and align with the project scope of prioritising user comfort and safety to develop innovative products.

Objective(s):

This task addresses the following subject learning objectives:

2, 4 and 5

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

A.1, I.1 and R.1

Type: Project
Groupwork: Individual
Weight: 35%
Criteria linkages:
Criteria Weight (%) SLOs CILOs
Ability to integrate research skills, including data gathering, analysis, and synthesis of user insights and industry trends, as well as their proficiency in selecting and executing appropriate research methods evidenced within the research report. 60 2 R.1
Application of effective communication skills through written, verbal, and image-based delivery, as well as their demonstrated engagement with ideas and learning within the research poster. 20 5 A.1
Ability to seamlessly integrate product design skills, effectively communicating design propositions with clarity, precision, and persuasiveness, while also showcasing their capability for problem setting and problem solving evidenced in the design brief. 20 4 I.1
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Assessment task 2: Model It!

Intent:

The assessment task requires students to build upon their concepts from Assessment Task 1, creating 1:1 models and user instructions for three design concepts, demonstrating their ability to resolve design problems, integrate research, apply anthropometric and ergonomic principles, and consider usability, functionality, materials, manufacturing, and surface finish to positively impact users' lives through integrated product design.

Objective(s):

This task addresses the following subject learning objectives:

1, 4 and 5

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

C.2, I.4 and P.2

Type: Project
Groupwork: Individual
Weight: 40%
Criteria linkages:
Criteria Weight (%) SLOs CILOs
Effective application of design thinking processes to identify and solve a problem and their ability to propose, develop, and critically rethink ideas. 30 1 I.4
Ability to combine product design skills adeptly, ensuring clear, precise, and persuasive communication while demonstrating a strong commitment to accuracy, rigour, and care in their design. 35 4 P.2
Application of effective communication skills through written, verbal, and image-based delivery, showcasing proficiency in utilising visual communication techniques to convey ideas with clarity and impact. 35 5 C.2
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Assessment task 3: Process It!

Intent:

Students will create and maintain a visual and reflective process journal throughout the Integrated Product Design course, documenting their journey, including insights, ideas, design iterations, model making, user testing, and progress, fostering creativity, skill enhancement, self-reflection, and knowledge of ethical and cultural perspectives to guide future design endeavours and facilitate continuous improvement.

Objective(s):

This task addresses the following subject learning objectives:

1, 2, 3 and 6

This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.):

A.3, I.2, P.5 and R.4

Type: Project
Groupwork: Individual
Weight: 25%
Criteria linkages:
Criteria Weight (%) SLOs CILOs
Effective application of design thinking processes to identify and solve problems, as well as their ability to demonstrate a value for alternative points of view throughout the problem-solving journey. 30 1 A.3
Critically reflect on design propositions and engage in iterative improvement processes. 30 3 R.4
Effective demonstration of research skills, illustrating versatility, curiosity, and imagination in the process of creating innovative and well-informed design solutions. 20 2 I.2
Ability to understand ethical and cultural perspectives, as well as their knowledge of cultural, historic, and contemporary contexts that significantly influence the lives of Indigenous Australians. 20 6 P.5
SLOs: subject learning objectives
CILOs: course intended learning outcomes

Minimum requirements

The DAB attendance policy requires students to attend no less than 80% of formal teaching sessions (lectures and tutorials) for each class they are enrolled in to remain eligible for assessment.

Recommended texts

Pheasant, S & Haslegrave, CM 2006, Bodyspace: anthropometry, ergonomics, and the design of work, 3rd edn, Taylor & Francis, Boca Raton, Fl.

Ulrich KT & Eppinger SD 2020. Product Design and Development (7th ed.). Boston: McGraw- Hill/Irwin ISBN-978-2600-43655

Powell, D 2010, Presentation techniques: a guide to drawing and presenting design ideas, Fully updated and rev. ed. edn, London : Little, Brown, London.

Kroemer, KHE 2017, Fitting the Human: Introduction to Ergonomics / Human Factors Engineering, Seventh Edition, 7th edn, CRC Press LLC, Boca Raton.

Bridger, RS 2008, Introduction to ergonomics, 3rd edn, Taylor & Francis, Boca Raton.

Grandjean, E & Kroemer, KHE 1997, Fitting The Task To The Human, Fifth Edition : A Textbook Of Occupational Ergonomics, 5th edn, CRC Press, Boca Raton.

Kroemer Elbert, K, Kroemer, HB & Kroemer Hoffman, AD 2018, Ergonomics: How to Design for Ease and Efficiency, Elsevier Science & Technology, San Diego.

Stavri?, M, Si?anin, P & Tepav?evi?, B 2013, Architectural scale models in the digital age: design, representation and manufacturing, Springer, Wien, Austria.

Schey, J. A. (2000). Introduction to manufacturing processes (3rd ed.). McGraw-Hill.

Weinschenk, S.M. 2011, 100 Things Every Designer Needs to Know About People, New Riders, Berkeley, CA.

Buxton, W. A. S., 2007, Sketching User Experiences - getting the design right and the right design. Morton Kaufmann

Heufler, G. 2005, Design basics: from ideas to products, Niggli Verlag, Zurich.

Kolko, J. 2014, Well-designed: how to use empathy to create products people love, Harvard Business Review Press, Boston, MA.

Kumar, V. 2013, 101 Design Methods, John Wiley & Sons, Hoboken, New Jersey.

Verbeek, P.-P. & Slob, A. (eds) 2006, User behaviour and technology development: shaping sustainable relations between consumers and technologies, Springer, Dordrecht.

Cooper, A. 2014, About Face: The Essentials of Interaction Design, Wiley, Indianapolis, IN.