University of Technology Sydney

94677 Technology Lab 3: Exchange and Influence

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2021 is available in the Archives.

UTS: Transdisciplinary Innovation
Credit points: 8 cp
Result type: Grade and marks

Requisite(s): 94676 Technology Lab 2: Connect and Network


This subject investigates how technology can be used to exchange ideas or things and influence people, on a global scale. Whether engaging with the open source movement, crowdsourcing or crowdfunding, SoLoMo (Social Local Mobile Sharing) economy or the trust economy, collaborative consumption or global communication, students actively engage with and critically examine the growth of technological initiatives organised around democratic and participatory principles. Technological ideas that open up radical new ways of thinking about and organising global systems are explored. By this third lab, students have developed greater agency and authority in selecting and connecting tools and technologies, and presenting and evaluating arguments for alternative system solutions against a range of negotiated criteria.

Subject learning objectives (SLOs)

Upon successful completion of this subject students should be able to:

1. Critique technological initiatives, in term of the principles and perspectives underpinning them
2. Demonstrate ways in which technologies can be used to exchange ideas and influence others on a global scale
3. Use and contribute to relevant open source initiatives for global collaboration
4. Create technological prototypes to facilitate communication and collaboration across a range of contexts

Contribution to the development of graduate attributes

This subject contributes to the follwing course intended learning outcomes:

Apply abstraction and test proposed design for a digital application (CILO 1.4)

Develop models and prototype using appropriate digital techniques, tools and technologies (CILO 1.5)

Make technological decisions that recognise the humanity of others by engaging ethically and sensitively to the values of particular groups, communities, organisations or cultures (CILO 5.4)

Teaching and learning strategies

This subject will consist of 4 hours per week of experimental technology lab classes, supplemented by online modules and activities.

Content (topics)

  • Technological tools for global collaboration
  • The open source movement
  • Values-based decision making in tool selection and design
  • Emergence and impact of technologies in global (complex) systems


Assessment task 1: Selecting tools for values-based influence and exchange

Type: Case study
Groupwork: Individual
Weight: 50%

Assessment task 2: Debating technologies

Type: Presentation
Groupwork: Group, group assessed
Weight: 30%

Assessment task 3: Influencing systems: gaming for impact

Type: Project
Groupwork: Group, individually assessed
Weight: 20%

Minimum requirements

Students must attempt each assessment and achieve an overall pass in this subject.