89214 Narrative Media Studio: Experiment
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Subject handbook information prior to 2024 is available in the Archives.
Credit points: 12 cp
Result type: Grade and marks
Description
This studio explores the ways in which non-verbal modalities such as visuals, audio, space, performance, gesture, colour, movement and timing function to support narrative or can be used as forms of narrative in themselves. Students experiment with forms of storytelling, aesthetics, animation and media in order to find new ways of representing and reshaping narrative animation. Students are encouraged to incorporate sound and music design in their animation and to explore the potential of analogue and digital technologies. This subject aims to support students in creative exploration, analysis and reflection on the animation process.
Subject learning objectives (SLOs)
On successful completion of this subject, students should be able to:
1. | Ability to analyse, synthesise and formulate complex ideas, and connect research process to final outcomes |
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2. | Willingness to experiment, take risks, and explore alternative directions |
3. | Possession of a developed aesthetic sensibility |
4. | Ability to experiment with materials and technologies |
5. | Possession of professional levels of craft skills appropriate to the discipline |
6. | Ability to reflect and engage in self-critique and critical thinking |
Course intended learning outcomes (CILOs)
This subject also contributes to the following Course Intended Learning Outcomes:
- Ability to understand and challenge animation design conventions (I.1)
- Ability to produce inspirational responses in the integration of animation learning experiences (I.3)
- Ability to innovatively use and apply animation technologies and materials (I.4)
- Ability to demonstrate professional skills in Animation production (P.2)
- Ability to make active connections between diverse forms of information through animation design research and analysis (R.2)
- Ability to reflect and engage in self-critique and critical thinking (R.4)
Teaching and learning strategies
This subject is comprised of weekly lectures and studio-based workshops and tutorials. Students will be participating in individual tutorials, group discussions and team-based activities throughout the semester. Activities will include demonstrations, presentations, visual tasks and exercises, seminars, case studies and external visits. The subject includes active learning experiences where ongoing feedback is provided weekly in on-campus engagements such as interactive lecture sessions, studios and computer labs. It is therefore imperative that students attend all on-campus engagements.
This subject uses the problem-based learning strategy that involves students in researching and developing their own solutions to complex design challenges ensuring that all content and tasks are relevant to current professional practice in a global context. The lecture sessions will provide knowledge relevant to the subject, enabling students to work on their design projects. In addition to this, there is an expectation of approx. 10 hours of self-directed practice outside class hours each week.
In the studios, students will work on their design projects. In each studio the lecturer will discuss with the entire group the challenges they are facing with their projects prompting students faced by similar challenges to facilitate collaborative discussions. The lecturer will be reviewing the work weekly and will provide feedback verbally. It is the students' responsibility to record any feedback provided in studio. During presentations students will be expected to actively participate in collaborative peer review feedback exercises.
Grades, marks and a summary of feedback on final design submissions will be provided through Review.
Content (topics)
The subject is organised around an initial ideas development period of weekly exercises to strengthen student's conceptual and technological skills followed by the production of a final project that aims to challenge animation convention/s. Areas covered include formats, mediums, ideas research, story structure, visualisation, context, audience perception/relationships, use of hybrid technologies.
Assessment
Assessment task 1: Portfolio of weekly narrative exercises
Intent: | Portfolio submission of weekly narrative exercises. Refer to detailed brief | ||||||||||||||||||||||||
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Objective(s): | This task addresses the following subject learning objectives: 1, 2, 3, 4 and 5 This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.): I.1, I.3, I.4, P.2 and R.2 | ||||||||||||||||||||||||
Type: | Portfolio | ||||||||||||||||||||||||
Groupwork: | Individual | ||||||||||||||||||||||||
Weight: | 35% | ||||||||||||||||||||||||
Criteria linkages: |
SLOs: subject learning objectives CILOs: course intended learning outcomes |
Assessment task 2: Final Multiscreen Animation
Intent: | Final Multiscreen Animation. Refer to detailed brief | ||||||||||||||||||||||||||||
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Objective(s): | This task addresses the following subject learning objectives: 1, 2, 3, 4, 5 and 6 This task also addresses the following course intended learning outcomes that are linked with a code to indicate one of the five CAPRI graduate attribute categories (e.g. C.1, A.3, P.4, etc.): I.1, I.3, I.4, P.2, R.2 and R.4 | ||||||||||||||||||||||||||||
Type: | Project | ||||||||||||||||||||||||||||
Groupwork: | Individual | ||||||||||||||||||||||||||||
Weight: | 65% | ||||||||||||||||||||||||||||
Criteria linkages: |
SLOs: subject learning objectives CILOs: course intended learning outcomes |
Minimum requirements
To pass this subject 80% attendance in all activities (lectures, tutorials) is expected. The listed assessment tasks should be submitted on the due date/time. The combined assessment grades should equal a pass grade or above. Assessment criteria relate to the learning objectives listed in this document. See briefs for specific details of assessment criteria for each project. To pass an assessment, work submitted should show satisfactory achievement in all learning objectives.