89202 3D Digital Animation 1
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Subject handbook information prior to 2022 is available in the Archives.
Credit points: 6 cp
PostgraduateResult type: Grade and marks
There are course requisites for this subject. See access conditions.
This subject introduces students to 3D digital animation techniques based on standard practice within the animation industries. Topics covered include traditional principles of animation, 3D animation techniques with a focus on performance and character animation. In this subject, students participate in exercises that build a demonstrable knowledge of the design and production of 3D digital character animation.
Subject learning objectives (SLOs)
On successful completion of this subject, students should be able to:
|1.||Develop an understanding of the theory of the design and production of 3D digital animation.|
|2.||Point to and identify different styles of 3D digital animation in its various screen environments including non-entertainment applications.|
|3.||Acquire elementary 3D digital animation skills using 3D animation software.|
|4.||Demonstrate these skills in the design and production of a short 3D digital animated sequence featuring the digitally designed character or object.|
Teaching and learning strategies
The learning experience for this subject incorporates a flexible range of teaching and learning strategies including lectures, tutorials and computer labs focussed on developing industry standard knowledge and skills computer animation software skills for 3D animation. Models of animation practice and design methodology are explored through in-class lectures and demonstrations, and hands-on computer lab workshops, group and individual exercises. Creative and reflective problem solving for 3D animation continues to underpin the learning experience. Self-selected peer learning groups and learning partnerships are encouraged in conjunction with lectures and tutorial / laboratory delivery.
The subject is largely organised around the production of short animated work under supervision, covering the following topics:
1. Traditional principles of animation
2. 3D digital animation techniques
3. Performance in animation
Assessment task 1: Pose to Pose Stepped Animation
Assessment task 2: Pose to Pose Spline Animation
Assessment task 3: Body and Facial Animation
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