University of Technology Sydney

82025 Context: Design for 2D and Hybrid Animation

6cp; 3 hpw (laboratory session)
Requisite(s): 82420 Context: Animation Character Rigging Advanced

Undergraduate

Description

This subject introduces students to pre-production processes applying lighting, staging, texturing and rendering for 2D computer animation. Modern animation production requires an appreciation of hybrid digital techniques rather than simply one set of craft skills. The subject aims to examine the creation and integration of 2D animation in a matrix of production pathways and codependencies, including photographed, 3D, physical and drawn imagery. The subject expands upon the skills and techniques introduced in 82420 3D Modelling and Rigging Advanced, exploring hybrid production techniques including integration of drawn, photographed and 2D-generated imagery.

The subject builds further understanding of the design and production of animation using industry-standard software and work practices. Students are expected to understand broad design processes in the production of 2D traditional, practical and 3D animation.
Students develop 2D digital and hybrid techniques and gain knowledge of relevant software, demonstrate design and production solutions, and develop creative responses to the problems and tasks presented in class.

Typical availability

Autumn session, City campus


Detailed subject description.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.