University of Technology Sydney

57230 Immersive Media

There are course requisites for this subject. See access conditions.


In this subject students explore concepts of immersion in relation to historical, contemporary and emergent trends and technologies in creative media practices and industries. Students undertake practice-oriented learning and project-based work to engage critically with historical precedents for spatialised media. They examine the cultural, poetic, ethical and political aspects of contemporary immersive media works. Students work across a range of technologies and media to develop and create prototypes that focus on exploratory approaches to immersive audio-visual forms: from installations to interactive works, to stereoscopic imaging, augmented reality, 360-degree media, virtual reality and cinematic virtual reality. Students utilise media production equipment and post-production pathways to develop and prototype immersive media projects with the potential to be produced within related subjects of the degree.

Typical availability

Spring session - Block, City campus

The subject is usually offered in these sessions. To confirm availability check the UTS Timetable Planner.

Detailed subject description.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.