University of Technology Sydney

41801 Technical Direction for 3D Animation and Graphics Projects

6cp; Standard face-to-face, 3 hours per week
Requisite(s): 31264 Introduction to Computer Graphics


In this subject, students explore the application of the knowledge and skills required to effectively perform as a Technical Director for computer graphics projects such as, but not limited to, digital animation, visualisation, and games production. The subject prepares graduates to enter the creative industries in junior technical directing roles, managing the technical aspects of digital production for a range of computer graphics projects, pipelines and industries. Technical Directors are required to coordinate both workflows and technologies in a professional working environment. For example, when stakeholders in a film production ask for a technical feature to be added to their toolset, the Technical Director will need to work collaboratively to identify the requirements, then devise, implement and refine an efficient solution based on user feedback and tests of technical correctness. As such, students work as part of a team to set-up, configure and operate real-world 3D pipelines to produce high quality graphics and animation in a professional studio context.

Detailed subject description.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.