University of Technology Sydney

41097 Software Engineering Studio 3A

6cp; 2hpw (workshop), on campus. Forms of attendance, mode of delivery and assessment requirements in this subject have changed to enable social distancing and reduce the risks of spreading COVID-19 in our community. Consequently, the Subject Outline information for this subject has changed. Details of the changes are published in an addendum to the Subject Outline which is available on UTSOnline/Canvas.
Requisite(s): 41096 Software Engineering Studio 2B

Undergraduate

Description

The studio subject focuses on practical software engineering and agile management. The primary purpose of this subject is to provide a practice-based learning environment to become professionally competent for software engineering.

The software engineering students will build a software/system/solution, develop additional features, or resolve software issues by leveraging their professional skills and practices established in previous subjects and studios.

To realise these aims, the subject focuses on logical thinking, system analysis, testing, mutual communication, teamwork, collaboration, critical solutions development, field research and observation of users’ needs. The subject allows students to move towards professional roles with accomplished agile management, communication skills and software engineering experience.

Typical availability

Autumn session, City campus

Spring session, City campus


Detailed subject description.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.