University of Technology Sydney

32555 Fundamentals of Software Development

6cp; Forms of attendance and mode of delivery in this subject have changed to enable social distancing and reduce the risks of spreading COVID-19 in our community.
Requisite(s): 120 credit points of completed study in spk(s): C10061 Bachelor of Engineering Diploma Engineering Practice OR 120 credit points of completed study in spk(s): C10066 Bachelor of Engineering Science OR 120 credit points of completed study in spk(s): C10067 Bachelor of Engineering OR 120 credit points of completed study in spk(s): C09067 Bachelor of Engineering (Honours) Diploma Professional Engineering Practice OR 120 credit points of completed study in spk(s): C09066 Bachelor of Engineering (Honours)
These requisites may not apply to students in certain courses. See access conditions.
Anti-requisite(s): 49211 Software Engineering Foundation AND 49212 Software Design and Implementation AND 49247 Object-oriented Technology AND 49263 Software Analysis and Design AND 49265 Software Technologies

Postgraduate

Description

This subject is based on a one hour online lecture and two hour interactive tutorial/laboratory sessions. The online lecture covers the theoretical aspects of software modelling and software development. In the two hour tutorial/laboratory session, the practical aspects of software modelling and software application development will be taught. This includes interactive group discussions, software design modelling and conversion of software design models into a working program using an interactive software development environment.

Students should familiarise themselves with the subject content by listening to each week’s lecture before attending the tutorial/laboratory session. Students should use the time outside the classroom to understand the week’s lecture content using the slides, textbooks, and laboratory materials posted on Canvas. Students should also practice on the software modelling case tool and integrated development environment to be able to do the laboratory and assignment tasks proficiently.

Feedback is regularly provided throughout the teaching session in several different formats: discussions of the tutorial questions, feedback on the software models and their conversion into a software program developed in the laboratory and the results of assessment tasks from the class tutor. Additionally, the range of these students learning activities will be supported by:

  • Canvas Discussion Board
  • UTS emails
  • Staff consultation sessions
  • UTS Library (resources and videos)

Typical availability

Autumn session, City campus
Spring session, City campus


Detailed subject description.

Fee information

Information to assist with determining the applicable fee type can be found at Understanding fees.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.