University of Technology Sydney

32003 Computer Game Design

6cp; availability: MSc in Computing and Master of IT
There are course requisites for this subject. See access conditions.
Recommended studies: familiarity with computer graphics and experience with designing interactive systems



Designing and building computer games is a challenging task. This subject focuses on the software technologies (such as graphics, networks, software design and artificial intelligence) used in computer games and covers basic interactive design, interface design, game design documentation and play mechanics through hands-on projects.

Typical availability

Autumn session, City campus

Detailed subject description.

Fee information

Information to assist with determining the applicable fee type can be found at Understanding fees.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.