University of Technology Sydney

31249 Computer Graphics Rendering Techniques

6cp; 3hpw, on campus
Requisite(s): 31264 Introduction to Computer Graphics OR 31140 Introduction to Computer Graphics
Anti-requisite(s): 31605 Computer Graphics Rendering Techniques AND 32544 Advanced Image Synthesis Techniques
Recommended studies: C++ or Java, elementary two- and three-dimensional graphics algorithms



This subject covers the three major rendering techniques used for image synthesis in computer graphics: rasterisation algorithms, ray tracing and radiosity, with an emphasis on ray tracing. Topics covered include reflection models, ray-object intersections, recursive ray tracing, transparency and refraction, textures, anti-aliasing, shadows, acceleration techniques for ray tracing, triangle meshes, global illumination, and radiosity for diffuse environments.

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