University of Technology Sydney

C10424v1 Bachelor of Design in Animation Bachelor of Languages and Cultures

Award(s): Bachelor of Design in Animation (BDesign)
Bachelor of Languages and Cultures (BLangCultures)

CRICOS code: 103083B
Commonwealth supported place?: Yes
Load credit points: 240
Course EFTSL: 5
Location: City campus

Notes

There is no direct admission to this course. Current UTS students in combined Bachelor of Arts in International Studies courses may be able to submit an Internal Course Transfer (Continuing) application to transfer into this course. Check with the Student Centre.


Overview
Course aims
Career options
Course intended learning outcomes
Admission requirements
Course duration and attendance
Course structure
Course completion requirements
Course program
Other information

Overview

The Bachelor of Languages and Cultures offers students studies in languages other than English, culture and society focused on developing their intercultural and linguistic capabilities. It also offers a capstone subject that allows students to design and carry out a small-scale research project that requires them to apply their linguistic skills and cultural knowledge.

The combined Bachelor of Design in Animation Bachelor of Languages and Cultures provides students with intercultural and linguistic skills that raise their awareness of the international implications of design in animation. Students develop an understanding and awareness of a language other than English languages and another culture and refine their intercultural skills. Students also develop their professional skills in writing, research and evaluation.

Students learn how to observe the world around them, drawing directly from life to gain inspiration for characters and stories. They discover how to think creatively and develop ideas through multiple stages, focusing on character development, narrative and performance. They also learn fundamental 2D and 3D animation skills to bring their stories to life.

At UTS, students also benefit from outstanding industry connections. Across the degree, students have the opportunity to work with live projects, such as VIVID or collaborations with the Australia Piano Quartet. UTS also has strong relationships with leading industry players such as Flying Bark Productions and Animal Logic.

The academic team understands that teamwork is at the heart of the animation industry. A studio-led approach creates a high-intensity environment where students learn how to work with their peers in a professional and collaborative atmosphere.

A further two years of study introduce and consolidate the learning of a language and culture other than English.

Course aims

This course gives students skills and an outlook that extend beyond the university, and cultivates a collaborative and global vision of design. As part of the ongoing development of key industry innovators, the course aims to create new approaches to 2D and 3D animation and VFX design, enabling graduates to better develop, and adapt and respond to a range of creative partnerships and collaborations.

Students develop an understanding of their individual design language and theoretical position in relation to historic and contemporary contexts.

This combined degree produces graduates who have developed perspectives and skills that enable them to meet the professional demands of an international marketplace.

Career options

This course opens up international animation careers in film, television, and online and mobile application design. Career options include director, producer, storyboard artist, previsualisation (previs) artist, layout artist, concept artist, production designer, art director, character designer, animator, modeller, rigger, motion capture designer, lighting designer, matchmover/3D tracker, effects (FX) animator, roto designer, compositor, stop frame model animator (claymation), and animation scriptwriter.

The languages and cultures studies enhances career options, making students more marketable to prospective employers.

Course intended learning outcomes

A.1 Ability to take autonomous decisions and responsibility
A.2 Ability to position work within a wider social and cultural context
A.3 Ability to recognise and appreciate cultural diversity, including multicultural, gender and Indigenous perspectives
C.1 Ability to work cooperatively as part of a team, negotiate differences and take a leadership role when required
C.2 Ability to communicate ideas clearly and effectively in verbal and visual presentations
C.3 Ability to contribute positively to critique and feedback process
I.1 Ability to understand and challenge disciplinary conventions and practices
I.2 Ability to develop unique aesthetic and movement languages for animation
I.3 Ability to recognise the creative possibilities for animation technologies and materials, to experiment, to take risks, and contribute alternative directions
LC.1.1 Employ effective intercultural strategies to operate within professional settings.
LC.2.1 Conduct independent research into contemporary societies and cultures.
LC.2.2 Evaluate research findings and creatively use research methods for international and intercultural studies.
LC.3.1 Reflect on and use knowledge of contemporary societies to engage with diverse cultures.
LC.3.2 Communicate effectively for everyday and/or professional purposes in an additional language.
LC.4.1 Value Indigenous knowledges, Language and sovereignty in Australian and international contexts.
LC.5.1 Develop capacity to engage ethically with current issues in Australian and international settings.
LC.6.1 Communicate clearly and effectively in written and spoken English.
P.1 Ability to understand and apply fundamental animation principles
P.2 Ability to demonstrate a high level of craft and production values across all methods of animation process
P.3 Ability to work with production complexity, to breakdown, organise, manage, delegate, define conventions and archive projects
R.1 Ability to undertake primary and secondary research, exploring a wide range of visual and textual materials, and connect research process to final outcomes
R.2 Ability to contextualise work within current and historical animation practice and theory
R.3 Ability to iterate, reflect, edit and engage in self-critique and critical thinking

Key

LC = Languages and Cultures course intended learning outcomes (CILOs)

Admission requirements

Applicants must have completed an Australian Year 12 qualification, Australian Qualifications Framework Diploma, or equivalent Australian or overseas qualification at the required level.

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184.

Eligibility for admission does not guarantee offer of a place.

International students

Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.

Course duration and attendance

The course is offered on a five-year, full-time basis.

Course structure

Students must complete 240 credit points comprising 108 credit points of core subjects, a 24-credit-point of design studies, 12 credit points of electives in animation, and 96 credit points of languages and cultures studies.

Course completion requirements

STM91428 Core Subjects (Animation) 108cp
STM91424 Design Studies 24cp
CBK91878 Electives 12cp
CBK91972 Language Major Choice 96cp
Total 240cp

Course program

The example program below is for a student commencing in Autumn session with the Germany major as the chosen language and culture major. Other countries may be chosen from the list of majors; the program has the same structure but with subjects specific to the chosen country major.

Year 1
Autumn session
82120 Animation Studio: Foundations in Animation Language   12cp
82121 Context: 2D Animation Introduction   6cp
85502 Researching Design Histories   6cp
Spring session
82220 Animation Studio: Foundations in Animation Design   12cp
82221 Context: Introduction to 3D and 2D Hybrid Animation   6cp
85503 Thinking Through Design   6cp
Year 2
Autumn session
976001 Foundations in International Studies   8cp
97601 German Language and Culture 1   8cp
82321 Context: Animation Character   6cp
Spring session
97602 German Language and Culture 2   8cp
82420 Context: Animation Character Rigging Advanced   6cp
Select 6 credit points of options   6cp
85202 Design Futuring   6cp
Year 3
Autumn session
97603 German Language and Culture 3   8cp
82320 Animation Studio: Narrative Investigations   12cp
85302 Social Media Cultures   6cp
Spring session
97604 German Language and Culture 4   8cp
976421 Contemporary Germany   8cp
88211 Animation Studio: Narrative Experimentations   12cp
Year 4
Autumn session
99218 Intercultural Communication   8cp
CBK91976 Elective   8cp
Select 8 credit points from the following:   8cp
CBK91975 Language Choice 16cp  
Spring session
992219 Languages and Cultures Capstone Project   16cp
Select 8 credit points from the following:   8cp
CBK91975 Language Choice 16cp  
Year 5
Autumn session
88212 Animation Studio: Animation Practice   12cp
Select 6 credit points of options   6cp
Select 6 credit points from the following:   6cp
STM91429 2D Context 12cp  
STM91430 3D Context 12cp  
Spring session
82620 Animation Studio: Animation Industry Project   12cp
Select 6 credit points from the following:   6cp
STM91429 2D Context 12cp  
STM91430 3D Context 12cp  

Other information

Further information is available from the UTS Student Centre on:

telephone 1300 ask UTS (1300 275 887)
or +61 2 9514 1222
Ask UTS
UTS: Design, Architecture and Building
UTS: International Studies