University of Technology Sydney

87222 VC Design Project: Symbols, Systems and Visual Play

6cp; MINIMUM 9 hour per week :1 hr lecture, 2 hr studio, 6–8hrs outside of class.
There are course requisites for this subject. See access conditions.

Undergraduate

Description

This subject gives students the opportunity to synthesise and apply the foundational principles of visual communication design through sustained projects. A series of lectures and studio tasks assist conceptual development, with an emphasis on the relationship between word and image to communicate. Weekly tasks guide students through the iterative design process: starting with research, conceptual development, roughs to comprehensive visuals, and finally, refined outcomes.

Topics covered in the lecture series include: form and materiality as communication strategies; constraints; graphic wit; series design; sequencing; and, visual metaphor. How to be an active member in critiques, and how to give and receive critique is also part of tutorial tasks.

Typical availability

Spring session, City campus


Detailed subject description.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.