University of Technology Sydney

C06123v1 Graduate Diploma in Interaction Design

Award(s): Graduate Diploma in Interaction Design (GradDipIDes)
CRICOS code: 096326F
Commonwealth supported place?: No
Load credit points: 48
Course EFTSL: 1
Location: City campus

Notes

This is an exit-only course. There is no direct admission to it. Current UTS students may be able to submit an Internal Course Transfer (Graduating) application to exit with this course. See the Course transfer page for further details.


Overview
Course aims
Career options
Course intended learning outcomes
Inherent (essential) requirements
Course duration and attendance
Course structure
Course completion requirements
Course program
Exit award
Other information

Overview

Interaction design is concerned with designing interactive digital products, digital environments, systems, and services that can satisfactorily meet the needs and desires of the intended users. The Graduate Diploma in Interaction Design prepares and equips students with up-to-date theoretical knowledge and requisite practical industry-standard skills in this rapidly advancing field.

While industry demand for skilled interaction designers and various other jobs, such as user experience (UX) designers, service designers etc., is increasing, there is a lack of formal education/training offered by universities in interaction design. This course is designed to provide students with the most current and requisite skills in this fast-evolving field. Graduates possess skills in industrially applicable and cost-effective information environments (i.e. multimedia, interactive systems design and associated information technology). The course provides industry with graduates who can combine these skills with those of their original discipline in professional applications-oriented settings.

The course is committed to producing graduates who have a deep understanding of human-centred approaches to designing digital technologies. This ensures that 'products' created are more likely to 'fit' meaningfully into users' lives, because the design process is informed by a deep understanding of people's practices, particular situations and values.

This course is attractive to different types of learners, namely:

  1. those who are currently working in a job that is not related to interaction design
  2. those working in jobs closely related to interaction design, and
  3. those already working in interaction design-related jobs.

Course aims

In the core subjects students learn through the practice of an iterative human-centred design process to solve a real-world problem with actual users, developing skills to analyse, generate and transmit solutions to complex problems. They gain advanced technical and theoretical knowledge in interaction design. They also engage with interaction design for emerging computing contexts, gaining advanced knowledge and skills.

Students develop advanced design skills (including autonomy, expert judgement, adaptability and responsibility) by focusing on learning professional practices in user experience projects, and through the capstone subject where they co-implement a project commissioned with an industry client, focusing on graduate-level outcomes. Skills to demonstrate knowledge adaptability and responsibility as a practitioner/learner are acquired through all the studio subjects where students have to adapt to the unpredictable processes of working with users, conducting fieldwork in the wild, iterating designs and testing with users, and the open-ended nature of an iterative design process. The studio subjects also allow students to demonstrate their responsibility as practitioners through developing project management and teamwork skills.

Career options

Graduates can gain employment in a range of technology design-related roles, such as interaction designer, UX designer, UX researcher, service designer, or digital experience architect.

For those currently working in closely related jobs, such as web design, graphic design, interface design etc., this course provides the necessary formal training in the discipline in order to make a more definitive move into jobs in interaction design. Similarly, many find themselves working within the field of interaction design without formal training, and this course provides a good foundation and opportunities to extend their interaction design skills more formally.

For those not working in a job related to interaction design, this course provides the opportunity to learn about the discipline and to transition into the various jobs under the interaction design umbrella.

Course intended learning outcomes

A.1 Graduate Diploma in Interaction Design graduates will use knowledge of Indigenous Australian contexts to apply to interaction design practices in an appropriate and sensitive manner when working with and for Indigenous Australians.
B.1 Graduate Diploma in Interaction Design graduates explore and understand users' needs and problems.
C.1 Graduate Diploma in Interaction Design graduates understand how different human-centred design methodologies can be used to propose solutions to user problems in sensitive and culturally appropriate ways.
D.1 Graduate Diploma in Interaction Design graduates understand materials, technologies, and methods used in implementation of interaction designs, and engage critically with the development of interactive artefacts.
E.1 Graduate Diploma in Interaction Design graduates demonstrate proficient communication skills in diverse, cross-cultural teams.
F.1 Graduate Diploma in Interaction Design graduates are reflective practitioners who can manage and improve their own performance.

Inherent (essential) requirements

Inherent (essential) requirements are academic and non-academic requirements that are essential to the successful completion of a course.

Prospective and current students should carefully read the Inherent (Essential) Requirements Statement below and consider whether they might experience challenges in successfully completing this course. This Statement should be read in conjunction with the UTS Student Rules.

Prospective or current student concerned about their ability to meet these requirements should discuss their concerns with the Academic Liaison Officer in their faculty or school and/or UTS Accessibility Service on 9514 1177 or at accessibility@uts.edu.au.

UTS will make reasonable adjustments to teaching and learning, assessment, professional experiences, course related work experience and other course activities to facilitate maximum participation by students with disabilities, carer responsibilities, and religious or cultural obligations in their courses.

For course specific information see the Faculty of Engineering & Information Technology Inherent (Essential) Requirements Statement.

Course duration and attendance

The course duration is one year of full-time or two years of part-time study.

Course structure

This course totals 48 credit points, comprising eight core subjects.

Course completion requirements

STM91221 Core subjects A (Interaction Design) 24cp
STM91222 Core subjects B (Interaction Design) 24cp
Total 48cp

Course program

The program of study for this course follows the Master of Interaction Design (C04222) study pattern.

Exit award

This exit-only course enables students enrolled in the master's course to finish after completing 48 credit points of study and gain a graduate diploma qualification.

Other information

Further information is available from:

UTS Student Centre
telephone 1300 ask UTS (1300 275 887) or +61 2 9514 1222
Ask UTS